Hey all, Sakaki here! To commemorate Detective Conan: Millon Dollar Pentagram's success, We're giving you an insight into the director of the film, Chika Nagaoka! This interview was recently posted on the Conan movie twitter, so it's pretty good timing, no? As always the same rules stand: I, Sakaki am not a professional translator, so there may be little errors, and no one should post this anywhere else without our permission. Okay, now let's make movie magic.
It should go without saying but I'll say it anyway Heavy spoilers for the movie ahead. You have been warned.
Interview found here
The concept of Heiji Hattori VS Kaito Kid was the first thing we decided on.
-----: First off, tell us how this exciting idea was born.
Chika Nagaoka (To be just C from here on in.): Heiji Hattori vs Kaito Kid was the very first thing we decided on. After that, everything else fell into place --the setting being Hakodate, and the pentagram that is associated to it, Toshizo Hijikata's involvement, etc. The highlight scene of Heiji's confession --the million dollar night scenery on Hakodate mountain was something we came up with later on. Due to that we also wanted to have Heiji and Kid's "night backdrop battle" there as well. It was an impression left upon us by a Taxi driver who told us about the location when we took a private trip to Hakodate.
-----Being on location, observing every part of Hakodate was essential in creating an impression in this movie that they're on the scene with the characters. It's been about 5 years since you teamed up with (Takahiro) Okura --what was your first impression upon seeing the script?
C: First, I was amazed at how many swords were involved (laughs). I mean, it's a treasure hunt so that comes with the territory, but when I read the scenario I was like "Wait, how many of these are there?" We had to make sure there was a distinction between them all to keep things from getting confusing. What was most essential to convey is "What are Conan and the others thinking, and what mystery are they solving?" There are many moving parts in the mystery this time around, and while Conan is a detective and can deduce them immediately, there's a chance others may not be able to. For the swords, clues based on just the guard might be hard to understand, so we strived to make them unique in various ways so that anyone who has them can quickly understand what is different about them. As such the six guardian swords of the Higashiku Boeitatsu were designed based on ideas from Yuto Hama, and when all the swords are gathered they make a fortified five sided shape. Due to leaving it to the pros, I think the swords looked really cool.
----Did any of (Gosho) Aoyama's ideas leave an impression on you?
C: He said, "I want them to fight atop a Cessna airplane." It was clear from that sentiment that he likes the kind of reality defying action scenes that you'd get from a Hollywood blockbuster. It was also his idea to have the villain's motivation be something like a mysterious warship. Otherwise, Brian D Kadokura's actions would have seemed small in scale --so it made sense to have an even bigger presence looming over them. Since he had said that much, I made it my job to serve up the entertainment.
-----Mr. Aoyama has an impressive way of weaving in an entertaining scenario along with human drama. It surprised me how much I was able to enjoy the movie as a whole. As a director, were there any parts you absolutely wouldn't negotiate on?
C: I suppose how the characters emotions are portrayed? On my first pass on the script, I thought the treasure hunt part of it was heartwarming, but it lacked a sense of urgency. So i suggested to Okura, "Why not have someone get shot?" By having someone get shot, then the situation becomes more tense, and continuing the treasure hunt has a sense of "seriousness" and "conflict." On the second pass through, It was Officer Nishimura who got shot. Mr. Aoyama spoke up and said "Kaito Kid wouldn't help Nishimura, so why not make it Nakamori instead?" When he said that it clicked. "Oh, yeah, if it's Nakamori, then Kid would get involved." Due to that, we also had a reason to bring in his daughter, Aoko. In truth I hadn't considered Aoko to be part of this movie until the end, but in one of our last meetings Mr. Aoyama said "If Nakamori gets shot, then it's likely Aoko would come to help him, so please include her."
----- Amazing. By having the characters emotions confront one another, new dramatics are born.
C: Exactly. Since the movie wasn't spicy without enough of a sense of tension, the idea to have someone get shot came up, and through the relations with the cast, we came to decide it should be Nakamori --and from there the request to have Aoko appear caused us to revise the script which in conclusion gave us a much more interesting movie. I'm glad I was particular about this.
It's because of Heiji that we were able to bring about the feel of a High School boy.
-----The worlds of "Detective Conan" and "Magic Kaito" crossing over in this work are charming in their own way, but who is Kaito Kid to you?
C: I admire him. Flying in the air looks like so much fun --I wish I could fly on my own. That's something I thought whenever I drew him. I don't think there's anyone who hasn't thought to themselves that they'd want to be able to fly, and Kid is that sense of longing materialized. To me, Kaito Kid is the concept of fantastic things people can't do taken form.
----- I see. So to the other protagonist of this movie, What do you think of Heiji?
C: He's life-sized --or to put another way, he's realistic. Whereas Kid when he's not Kaito Kuroba is an unrealistic concept, Heiji is the complete opposite. Kid comes off as idol-like and a bit pompous, Heiji is a high school student. He gets flustered around Kazuha, and is straightforward in his jealousy --he can't be honest with himself. Add in his rivalry with Shinichi Kudo, and his reaction to that, and it's all just so refreshingly realistic.
-----You said before that Heiji has the feel of a realistic high school boy, but in this movie he's got many expressions straight out of a romcom. From his rival Conan snickering at him, to Ran's tears right before the last scene....it was all memorable.
C: I used my intuition at the storyboard stage to distinguish between whether a scene should be lighthearted or serious. When Conan said "Let me see Hattori" the face he made there was hilarious. (laughs) Beyond that the scene when Ran cried, Mr. Aoyama had a request. At first I thought it wouldn't be good for her to have the expression she did so I drew it normally, but then Aoyama asked that I use the other one.
-----So it was his request! I could feel the touch of a real girl in Ran throughout the movie, and even Sonoko who was remote in the movie was still very cutely drawn.
C: In regard to Sonoko, I wanted her presence to be felt even if her scenes in the movie weren't long. Sonoko's VA (Naoko) Matsui even thanked me for drawing her so cutely, which made me happy. As for Ran, I wanted her to look a little scarier than usual during the scene when she's talking to Heiji at the clock tower. I think she unconsciously says to herself "Dude, just confess to Kazuha" due to them being friends. Something like that. It's that kind of relationship that gets Heiji fired up and convinces him he can't let (Shinichi) Kudo show him up.
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